local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 19012
L0_1 = {}
L1_1 = 1901201
L2_1 = 1901202
L3_1 = 1901203
L4_1 = 1901206
L5_1 = 1901207
L6_1 = 1901208
L7_1 = 1901204
L8_1 = 1901205
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133221065"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133221063"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1901201"] = L1_1
L1_1 = {}
L0_1["1901202"] = L1_1
L1_1 = {}
L0_1["1901203"] = L1_1
L1_1 = {}
L0_1["1901204"] = L1_1
L1_1 = {}
L0_1["1901205"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Player1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19012_Sayu1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Player4_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19012_Sayu1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1040
L4_1.alias = "Npc1040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710519
L3_1.alias = "Gadget70710519"
L3_1.pos = "Q19012_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710432
L4_1.alias = "Gadget70710432"
L4_1.pos = "Q19012_Sayu2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1901203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1040
L4_1.alias = "Npc1040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1901204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3106
L3_1.alias = "Npc3106"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q19012_InagiHotomi_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19012_Sayu2_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710519
L3_1.alias = "Gadget70710519"
L3_1.pos = "Q19012_SayuBox_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1901205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1040
L4_1.alias = "Npc1040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1901206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1040
L4_1.alias = "Npc1040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1901207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19012_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1040
L4_1.alias = "Npc1040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19012_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1901208"] = L1_1
quest_data = L0_1
